Players can teleport to and from these waypoint locations on the map. V Rising also features a teleportation system that is borderline useless. This leaves a lot of gameplay restricted to sitting in the player’s castle waiting for crafting to finish or just sitting in the shade of a nearby tree or rock until nightfall. While it comes off as a cool and unique mechanic at first, once the player starts to invest themselves in the game's resource collection, the sunlight mechanic becomes annoying. To my surprise, I began collecting resources from the environment around me, such as lumber and plant fibers. In excitement, I began swinging my first real weapon. Upon doing so, the game automatically equipped it for me. Even though I was new to the game, I felt familiar with it.Įventually, I collected the required material to complete the first quest: Collect 30 bones to craft a Bone Sword. This choice in the user interface, harking back to one as familiar as Diablo’s, made me feel like I understood the game right away. The bar at the bottom of the screen, which holds all of the player’s attacks and abilities paired with the gothic style of the game, brings a nostalgic feeling to Diablo. The customization is very detailed in terms of skin and hair color but leaves much to be desired in terms of features and accessories. In character creation, the masculine body type the player can choose looks a little off-putting, however, I overlooked it as a style choice. Once the player chooses their server, they can begin customizing their character.
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